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Pham Nguyen Anh Khoi
Having been learning Blender for 1.5 years, Anh Khoi aims to become a skilled Hard Surface & Environment Artist. On his social accounts, it can be easy to see his constant efforts in 3D design with a great number of 3D artworks. This time, he worked on the TIE Slicer project in order to improve hard surface skills, rendering techniques, especially to learn how to adapt to different kinds of styles.
Aldy didn't select any third applications for this design. Instead, he used composite nodes and a lot of add-ons in Blender to make modeling and texturing easier. However, there are many difficulties to create this artwork in which lighting is the most difficult because his computer was unable to render a preview to check whether the lighting was correct or not.